

I dont think this issue is about the correct launcher installation.
DAYZ LAUNCHER MOD PATH DOWNLOAD
You can start the download via origins launcher but the downstream is very slow and eventually dies? IP and port will be saved, everytime you start arma again.

Now you should see your server in the multiplayer list. If you see the Origins main menu, click on "Multiplayer", and now "Remote".Īdd the IP of your Origins server where you want to play, below the port and OK. Now you can click on "Advanced", press the "LAUNCH" button and the DayZ Launcher will start ArmA automatically with Origins 1.8, because you entered the line ArmA will start, and you can close the DayZ Launcher. If you downloadet the mod via originslauncher, your folder is called you open the DayZ Launcher, klick on "Settings" and in the line "Additional parameters" you paste this: click on "Save".Ībove you can see "Servers", "Mods" (where you can download nearly every DayZ Mod, but not 1.8 Origins yet) and "Advanced". Don´t worry, the 1.8 origins mod isn´t downloadable yet. If your folder is called you have to enter you have entered your mods, click on "Save" and start your server.Download the "DayZ Launcher". Also, you must enter the name of the renamed folder, In our example, it looks like this: Note that the name is case sensitive.
DAYZ LAUNCHER MOD PATH MODS
In Advanced Mode you enter the mods under Commandline in the field Mods (Manual installation via FTP). Once you have entered your mods, click on Save and start your server. If your folder is called you have to enter accordingly. In our example it looks like this: Note that the name is case sensitive. In Basic Mode you enter the mods under Mods (Manual Installation via FTP). The mods are uploaded, but in order for the server to start with them, you need to enter them in our webinterface. Some mods, just like the Trader mod, have files or folders that need to be uploaded to the Saves FTP in the profile folder. Therefore, please always read the installation instructions of the respective mod carefully. Then upload the Trader folder to the following directory: /KonfigID/profile.Connect to the Saves FTP using your FTP program.The contents of this folder must be uploaded to the Saves FTP. In the folder of this mod is the folder ServerProfileFolder. With this your mods are uploaded, the mod Trader however is special. Upload the renamed folders of the mods as well as the keys folder to the following directory: /KonfigID/ Note: The ConfigID or configuration ID for your server can be found on our page under Gameserver.You can find the login data in the FTP overview by clicking on FTP. Connect with your FTP program to the Upload FTP.The status of your server must be Server not running!

Tip: Some mods share the same keyfile, so if you are asked if you want to overwrite a file, you can do so without hesitation.
